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; POPUP EVENTS
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;
; USAGE:
;
; Basic structure for a popup event:
; { 
; #NAME= Event name (this will be shown as a selectable event under an OPTIONS screen within the game)
; #POPUP= Event popup text (this will be displayed when the event occurs)
; #MESSAGE= Message body text (this will be displayed when the event occurs)
; #IMAGE= Event image that will be displayed when event occurs
;         PNG images must be 736x418 or 368x418 pixels, see 'Extras' folder for sample images and frames
;         Multiple pictures can be used by using a ',' to separate them
;         Format: picture1.png, picture2.png, picture3.png, picture4.png
; #SOUND= Event sound that will be displayed when event occurs
;         Multiple sounds can be used by using a ',' to separate them
;         Format: sound1.mp3, sound2.mp3, sound3.mp3, sound4.mp3
; #FLAG= Will this be a default event for the campaign? (values range [0, 1]; True= 1; False= 0)
; #TYPE= Values range [0, 3];
;        With all other fields satisfied will this be:
;        0 = Single check regardless if #TRIGGER is satisfied
;        1 = Multiple check until #TRIGGER is satisfied
;        2 = Reoccurring check until end of game
;                       OR
;        Once the #DATE field is satisfied:
;        3 = Event fires once if all other fields are satisfied, else it will not fire.  Either way, event will be removed never to be looked at again
; #AI= Values range [0, 4]
; 0 = Event fires whenever all fields are satisfied for any game type
; 1 = Event fires whenever all fields are satisfied, for Single Player games only, and only when the AI is Axis
; 2 = Event fires whenever all fields are satisfied, for Single Player games only, and only when the AI is Allied
; 3 = Event fires whenever all fields are satisfied, for any game type, and only when the AI is Axis in Single Player, or on Allied Multiplayer turns
; 4 = Event fires whenever all fields are satisfied, for any game type, and only when the AI is Allied in Single Player, or on Axis Multiplayer turns
; #LEVEL= What minimum skill level, as selected from the AI difficulty level screen in game, with this event apply to?
;         Values: [0, 4]; Green= 0; Novice= 1; Intermediate= 2; Veteran= 3; Expert= 4
; #GV= Does the event activate based on the Global Variable values assigned?
;      Ten random Global Variables are assigned at the start of the campaign each with a value between [1,100]
;      Format: GV [min, max]; GV range [1,10]; min range [1,100]; max range [1,100]
;      Example A) #GV= 1[1,100] will always trigger because Global Variable #1 will always have a value between [1,100]
;      Example B) #GV= 4[71,100] will trigger 30% per game
; #LINK= Does the event activate based on the Link values assigned?
;        A campaign can have up to 1100 Decision events and is referenced by other events via this parameter
;        Format: decision[flag]; flag range [0, 1]; True= 1; False= 0
;        Example A) #LINK= 0[0] will always trigger as formal DECISION events can only be from 1-1100
;        Example B) #LINK= 1[0] will trigger whenever #DECISION= 1 is not accepted
;        Example C) #LINK= 3[1] will trigger whenever #DECISION= 3 is accepted
; #TRIGGER= Trigger percentage that the event will occur (values range [0, 100])
; #COUNTRY_ID= Country ID associated with this event (use #COUNTRY_ID= 0 for generic popup)
; #PRIVATE= Should the event remain private to the side receiving it? (values range [0, 1]; False= 0; True= 1)
; #DISPLAY_ORDER= When do we display this popup event? (values range [0, 2]; End of Turn= 0; Beginning of Turn= 1; Deployment Phase= 2)
; #DISPLAY_TURN= On what turn do we display this popup event? (values range [0, 2]; Any= 0; Axis Turn= 1; Allied Turn= 2)
; #DISPLAY_STYLE= What type of display style for the #POPUP banner text area?
; 				  0 = default style, simple text with small national flags relative to #COUNTRY_ID on either side of text (this default can be used with #MESSAGE body text and/or #IMAGE and #SOUND
;                 1 = major header, larger text with no national flags on either side of text (only if #IMAGE used, otherwise will default to default style = 0)
;              2.xx = mouse hover popup style where xx refers to the sprite index of the symbol_sprites.png file that will be shown at #MAP_POSITION.  
;                     More than one #MAP_POSITION can be set for #DISPLAY_STYLE = 2.xx  (e.g. 2.24 indicating the 24th sprite in the symbol_sprites.png file).
;                     #TRIGGER and #DISPLAY_ORDER will not be checked/applied when #DISPLAY_STYLE is 2.xx.
;                     Display of symbol sprite will follow the logic of the POPUP event, e.g. if #DISPLAY_TURN and #AI = 0, then the map symbol will show on all turns.
;                     If #DISPLAY_TURN value > 0, e.g. only show on Axis or Allied turns, #PRIVATE= 1 can be used to hide the display of the symbol sprite when 'Hide/Show Map Info' is disabled in game.
;                     #POPUP text will be shown for the mouse hover text.
; #MESSAGE_STYLE= What type of #MESSAGE body style will be shown?
;                 0 = default style (no large national flags or symbols shown in the #MESSAGE body text area)
;				  1 = large national flag in upper right corner relative to #COUNTRY_ID
;		          2 = large national flag in upper right corner w/ national symbol shown in upper middle of the #MESSAGE body text area
;		          3 = #MESSAGE body text will be displayed in the bottom half w/ large national flag in lower left bottom half as well 
; #DATE= Date that must be satisfied (in game) for event to occur (format yyyy/mm/dd).
; #TEXT_RGB= Text color for the decision event
;            Format: red, green, blue (values range [0, 255])
; #SHADOW_RGB= Shadow color for the decision event text (NOT USED IN SC3)
;              Format: red, green, blue (values range [0, 255])
; #MAP_POSITION= Position that the POPUP event will center over when the event fires.  A #MAP_POSITION does not have to be specified and can be left blank.
; #ALIGNMENT_POSITION= Position that must be under the control of the selected side in order for the event to occur
;                      Format: x,y; political_alignment [values are 0, 1 or 2]
; #VARIABLE_CONDITION= Under what variable conditions will this event occur
;                      Format: country_id [political_alignment] [mobilization%] [surrendered_flag]
; #CONDITION_POSITION= Map positions that will serve to trigger the event as well as distance and
;                      number of Axis/Allied unit ranges as specified by 'alignment' flag
;                      Format: x,y [min_range, max_range] [min_units, max_units] [alignment] [aligned_country_id]
; } 
;
; NOTES:
;
; Each event must be preceded by a '{' and end with a '}'
;
; #MESSAGE field supports the following special characters:
; %N = newline or carriage return
; %T = horizontal tab
; %R = right align text, must be applied at the beginning of a newline, otherwise it will be ignored
; %C = center align text, must be applied at the beginning of a newline, otherwise it will be ignored
; %B = bold text, must be applied for each word you wish to bold
; %V = italic text, must be applied for each word you wish to italicize
;
; Use the reference values provided for #COUNTRY_ID and not the country names 
;
; If #DISPLAY_ORDER= 2 (Deployment Phase) then the #DATE value is ignored as it is not applicable.
;
; If #DATE has an added [=] at the end then it will only apply for the current year specified, e.g. #DATE= 1939/09/01 [=]
;
; #ALIGNMENT_POSITION - Can refer to either land or a coastal hexes. More than one position can be set.
; Each #ALIGNMENT_POSITION will be read with AND logic.
;
; Under #VARIABLE_CONDITION you can also list countries that have not yet fully entered the war.
; For example by listing an mobilization % less than 100% you are providing a check where the
; #VARIABLE_CONDITION country must meet a minimum mobilization % in order for the event to occur.
; Each #VARIABLE_CONDITION line will be read using AND logic.
;
; More than one #CONDITION_POSITION can be set. Distance or range checks will be based on the 
; specified x,y position. For example if the x,y position is a coastal hex then range checks will
; be made on sea hexes, otherwise if it is a land hex range checks will be made on land hexes only.
; If the 'aligned_country_id' flag is set to 0 then it will check for any Axis or Allied country as
; determined by the alignment flag.
; Each #CONDITION_POSITION line will be read using OR logic.
;
; If #CONDITION_POSITION has an added [<] at the end then it will look for a unit count less than the [min_units, max_units] range, e.g. 
; Axis have less than 4 units within 10 hexes of Warsaw
; #CONDITION_POSITION= 188,76 [10,10] [4,4] [1] [0] [<]
;
; If #CONDITION_POSITION has an added <unit_id, ...> then it will only consider the specified UNIT_ID types, e.g.
; Axis have an Army or Tank unit within 10 hexes of Warsaw
; #CONDITION_POSITION= 188,76 [10,10] [1,1] [1] [0] <5,26>
;
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; COUNTRY ID REFERENCE VALUES
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;
; Country IDs
; #COUNTRY_ID_0= Neutral
; #COUNTRY_ID_1= Abyssinia
; #COUNTRY_ID_2= Afghanistan
; #COUNTRY_ID_3= Albania
; #COUNTRY_ID_4= Algeria
; #COUNTRY_ID_5= Argentina
; #COUNTRY_ID_6= Australia
; #COUNTRY_ID_7= Austria
; #COUNTRY_ID_8= Kenya
; #COUNTRY_ID_9= Belgian Congo
; #COUNTRY_ID_10= Madagascar
; #COUNTRY_ID_11= Benelux
; #COUNTRY_ID_12= Bhutan
; #COUNTRY_ID_13= Black
; #COUNTRY_ID_14= Bolivia
; #COUNTRY_ID_15= Borneo
; #COUNTRY_ID_16= Brazil
; #COUNTRY_ID_17= British Somaliland
; #COUNTRY_ID_18= Brunei
; #COUNTRY_ID_19= Bulgaria
; #COUNTRY_ID_20= Burma
; #COUNTRY_ID_21= Canada
; #COUNTRY_ID_22= Chile
; #COUNTRY_ID_23= China
; #COUNTRY_ID_24= Colombia
; #COUNTRY_ID_25= Communist China
; #COUNTRY_ID_26= Costa Rica
; #COUNTRY_ID_27= Croatia
; #COUNTRY_ID_28= Cuba
; #COUNTRY_ID_29= Curaçao
; #COUNTRY_ID_30= Czechoslovakia
; #COUNTRY_ID_31= Denmark
; #COUNTRY_ID_32= Dominican Republic
; #COUNTRY_ID_33= Dutch East Indies
; #COUNTRY_ID_34= Dutch Guiana
; #COUNTRY_ID_35= Ecuador
; #COUNTRY_ID_36= Egypt
; #COUNTRY_ID_37= El Salvador
; #COUNTRY_ID_38= Estonia
; #COUNTRY_ID_39= Finland
; #COUNTRY_ID_40= France
; #COUNTRY_ID_41= Free City of Danzig
; #COUNTRY_ID_42= French Equatorial Africa
; #COUNTRY_ID_43= French Somaliland
; #COUNTRY_ID_44= French West Africa
; #COUNTRY_ID_45= Germany
; #COUNTRY_ID_46= Greece
; #COUNTRY_ID_47= Greenland
; #COUNTRY_ID_48= Guatemala
; #COUNTRY_ID_49= Haiti
; #COUNTRY_ID_50= Honduras
; #COUNTRY_ID_51= Hong Kong
; #COUNTRY_ID_52= Hungary
; #COUNTRY_ID_53= Iceland
; #COUNTRY_ID_54= India
; #COUNTRY_ID_55= Indochina
; #COUNTRY_ID_56= Iraq
; #COUNTRY_ID_57= Ireland
; #COUNTRY_ID_58= Italian East Africa
; #COUNTRY_ID_59= Italy
; #COUNTRY_ID_60= Japan
; #COUNTRY_ID_61= Latvia
; #COUNTRY_ID_62= Liberia
; #COUNTRY_ID_63= Libya
; #COUNTRY_ID_64= Lithuania
; #COUNTRY_ID_65= Luxembourg
; #COUNTRY_ID_66= Malaya
; #COUNTRY_ID_67= Manchukuo
; #COUNTRY_ID_68= Mexico
; #COUNTRY_ID_69= Mongolia
; #COUNTRY_ID_70= Morocco
; #COUNTRY_ID_71= Nanjing
; #COUNTRY_ID_72= Nepal
; #COUNTRY_ID_73= Netherlands
; #COUNTRY_ID_74= New Zealand
; #COUNTRY_ID_75= New Guinea
; #COUNTRY_ID_76= Nicaragua
; #COUNTRY_ID_77= Nigeria
; #COUNTRY_ID_78= Norway
; #COUNTRY_ID_79= Palestine
; #COUNTRY_ID_80= Panama
; #COUNTRY_ID_81= Paraguay
; #COUNTRY_ID_82= Persia
; #COUNTRY_ID_83= Peru
; #COUNTRY_ID_84= Philippines
; #COUNTRY_ID_85= Poland
; #COUNTRY_ID_86= Polynesia
; #COUNTRY_ID_87= Portugal
; #COUNTRY_ID_88= Portuguese East Africa
; #COUNTRY_ID_89= Portuguese Timor
; #COUNTRY_ID_90= Portuguese West Africa
; #COUNTRY_ID_91= Red
; #COUNTRY_ID_92= Rhodesia
; #COUNTRY_ID_93= Romania
; #COUNTRY_ID_94= Sarawak
; #COUNTRY_ID_95= Saudi Arabia
; #COUNTRY_ID_96= Slovakia
; #COUNTRY_ID_97= Solomons
; #COUNTRY_ID_98= South Africa
; #COUNTRY_ID_99= Spain
; #COUNTRY_ID_100= Spanish Guinea
; #COUNTRY_ID_101= Spanish Republic
; #COUNTRY_ID_102= Sudan
; #COUNTRY_ID_103= Sweden
; #COUNTRY_ID_104= Switzerland
; #COUNTRY_ID_105= Syria
; #COUNTRY_ID_106= Tannu Tuva
; #COUNTRY_ID_107= Thailand
; #COUNTRY_ID_108= Tibet
; #COUNTRY_ID_109= Transjordan
; #COUNTRY_ID_110= Tunisia
; #COUNTRY_ID_111= Turkey
; #COUNTRY_ID_112= UK
; #COUNTRY_ID_113= Ukraine
; #COUNTRY_ID_114= Uruguay
; #COUNTRY_ID_115= USA
; #COUNTRY_ID_116= USSR
; #COUNTRY_ID_117= Venezuela
; #COUNTRY_ID_118= Vichy France
; #COUNTRY_ID_119= Yemen
; #COUNTRY_ID_120= Yugoslavia
;
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; UNIT ID REFERENCE VALUES
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;
; #UNIT_ID_0= HQ
; #UNIT_ID_1= Garrison
; #UNIT_ID_2= Brigade
; #UNIT_ID_3= Division
; #UNIT_ID_4= Corps
; #UNIT_ID_5= Army
; #UNIT_ID_6= Mechanized
; #UNIT_ID_7= Special Forces
; #UNIT_ID_8= Engineers
; #UNIT_ID_9= Paratroops
; #UNIT_ID_10= Cavalry Brigade
; #UNIT_ID_11= Cavalry Division
; #UNIT_ID_12= Cavalry Corps
; #UNIT_ID_13= Partisans
; #UNIT_ID_14= Pillbox
; #UNIT_ID_15= Anti-Air
; #UNIT_ID_16= Rocket Artillery
; #UNIT_ID_17= Artillery
; #UNIT_ID_18= Heavy Artillery
; #UNIT_ID_19= Rail Gun
; #UNIT_ID_20= Coastal Gun
; #UNIT_ID_21= Rockets
; #UNIT_ID_22= Reconnaissance
; #UNIT_ID_23= Armored Train
; #UNIT_ID_24= Anti-Tank
; #UNIT_ID_25= Light Tanks
; #UNIT_ID_26= Tanks
; #UNIT_ID_27= Heavy Tanks
; #UNIT_ID_28= Airships
; #UNIT_ID_29= Fighters
; #UNIT_ID_30= Tactical Bombers
; #UNIT_ID_31= Medium Bombers
; #UNIT_ID_32= Strategic Bombers
; #UNIT_ID_33= Maritime Bombers
; #UNIT_ID_34= Kamikazes
; #UNIT_ID_35= Dreadnought
; #UNIT_ID_36= Battleship
; #UNIT_ID_37= Battle Cruiser
; #UNIT_ID_38= Heavy Cruiser
; #UNIT_ID_39= Light Cruiser
; #UNIT_ID_40= Destroyer
; #UNIT_ID_41= Escort Carrier
; #UNIT_ID_42= Carrier
; #UNIT_ID_43= Sub
; #UNIT_ID_44= Motor Torpedo Boat
; #UNIT_ID_45= Mulberry
;
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; POLITICAL ALIGNMENT/DIRECTION REFERENCE VALUES
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;
; NEUTRAL= 0
; AXIS= 1
; ALLIED= 2
;
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; SURRENDERED FLAG REFERENCE VALUES
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;
; NOT_SURRENDERED= 0
; SURRENDERED= 1
;
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; STRATEGIC ADVICE POP UP EVENTS
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; Allied AI Events
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;
;AMENDANNUALLY
;
{
#NAME= ALLIED AI: Axis At Start Message
#POPUP= <<TAG_1>>
#MESSAGE=
#IMAGE= germanystartmessage.png
#SOUND= teletype_1.ogg, teletype_2.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Gibraltar (1)
#POPUP=
#MESSAGE= <<TAG_181>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.15
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 136,114
; Gibraltar is in Allied hands 
#ALIGNMENT_POSITION= 136,114 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Gibraltar (2)
#POPUP=
#MESSAGE= <<TAG_181>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 136,114
; Gibraltar is in Allied hands 
#ALIGNMENT_POSITION= 136,114 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; UK abandons Gibraltar
#CONDITION_POSITION= 136,114 [0,0] [0,0] [2] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Malta (1)
#POPUP=
#MESSAGE= <<TAG_181>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.15
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 175,114
; Malta is in Allied hands 
#ALIGNMENT_POSITION= 175,114 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Malta (2)
#POPUP=
#MESSAGE= <<TAG_181>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 175,114
; Malta is in Allied hands 
#ALIGNMENT_POSITION= 175,114 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; UK abandons Malta
#CONDITION_POSITION= 175,114 [0,0] [0,0] [2] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Cairo (1)
#POPUP=
#MESSAGE= <<TAG_182>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.15
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 208,126
; Cairo is in Allied hands 
#ALIGNMENT_POSITION= 208,126 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Cairo (2)
#POPUP=
#MESSAGE= <<TAG_182>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 208,126
; Cairo is in Allied hands 
#ALIGNMENT_POSITION= 208,126 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; UK abandons Cairo
#CONDITION_POSITION= 208,126 [5,5] [0,0] [2] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Tunis (1)
#POPUP=
#MESSAGE= <<TAG_182>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.15
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION=  167,112
; Tunis is in Allied hands 
#ALIGNMENT_POSITION= 167,112 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Tunis (2)
#POPUP=
#MESSAGE= <<TAG_182>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION=  167,112
; Tunis is in Allied hands 
#ALIGNMENT_POSITION= 167,112 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; France abandons Tunis
#CONDITION_POSITION= 167,112 [5,5] [0,0] [2] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Damascus (1)
#POPUP=
#MESSAGE= <<TAG_182>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.15
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 218,119
; Damascus is in Allied hands 
#ALIGNMENT_POSITION= 218,119 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
} 

;REMOVE1942
;
{
#NAME= Allied Mediterranean Positions - Damascus (2)
#POPUP=
#MESSAGE= <<TAG_182>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 218,119
; Damascus is in Allied hands 
#ALIGNMENT_POSITION= 218,119 [2]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; France abandons Damascus
#CONDITION_POSITION= 218,119 [5,5] [0,0] [2] [0]
} 

; Informing the Axis Player of the potential gains from raiding
{
#NAME= ALLIED AI: Axis Coastal Raiding/Shipping Information (1)
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_1939_1.png
#SOUND= teletype_1.ogg, teletype_2.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
; 1st Line - Canada politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 21 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
;
; Informing the Axis Player that Finland is pro-Allied
{
#NAME= ALLIED AI: Germany Is Advised To Use Diplomacy Against Finland
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_finland1.png
#SOUND= teletype_1.ogg, teletype_2.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/05/06
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
; 1st Line - Finland politically aligned with Allies but not fully mobilized
#VARIABLE_CONDITION= 39 [2] [0] [0]
; 2nd Line - USSR politically aligned with Allies but not fully mobilized
#VARIABLE_CONDITION= 116 [2] [0] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
; Informing the Axis Player that Finland is pro-Axis
{
#NAME= ALLIED AI: Germany Is Advised When Finland Will Enter The War
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_finland2.png
#SOUND= teletype_1.ogg, teletype_2.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/05/06
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
; 1st Line - Finland politically aligned with Axis but not fully mobilized
#VARIABLE_CONDITION= 39 [1] [0] [0]
; 2nd Line - USSR politically aligned with Allies but not fully mobilized
#VARIABLE_CONDITION= 116 [2] [0] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
; Informing the Axis Player that they can use the Ports of Vigo and Santa Cruz
{
#NAME= ALLIED AI: Germany Gains Access To The Ports Of Vigo And Santa Cruz
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_vigo.png
#SOUND= teletype_1.ogg, teletype_2.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
#GV= 1[1,100]
#LINK= 659[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
; 1st Line - Spain politically aligned with Axis but not fully mobilized
#VARIABLE_CONDITION= 99 [1] [25] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
;
; Informing the Axis Player of the potential gains from raiding
{
#NAME= ALLIED AI: Axis Coastal Raiding/Shipping Information (2)
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_1939_2.png
#SOUND= teletype_1.ogg, teletype_2.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
; 1st Line - Germany politically aligned with Axis and not surrendered
; 2nd Line - USA politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
{
#NAME= ALLIED AI: German/Soviet Front Garrison Report 1940
#POPUP= <<TAG_3>>
#MESSAGE=
#IMAGE= german_report_1940_1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 188,76
#DATE= 1940/02/23 [=]
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Axis have less than 2 units within 10 hexes of Warsaw
#CONDITION_POSITION= 188,76 [10,10] [2,2] [1] [0] [<]
}

;REMOVE1941
;
{
#NAME= ALLIED AI: German/Soviet Front Garrison Report 1940
#POPUP= 
#MESSAGE= <<TAG_178>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 2.15
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 186,74
#DATE= 1940/02/23 [=]
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy Condition Position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
{
#NAME= ALLIED AI: German/Soviet Front Garrison Report 1940
#POPUP=
#MESSAGE= <<TAG_178>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 186,74
#DATE= 1940/02/23 [=]
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Axis have less than 2 units within 10 hexes of Warsaw
#CONDITION_POSITION= 188,76 [10,10] [2,2] [1] [0] [<]
}

;REMOVE1942
;
{
#NAME= ALLIED AI: German/Soviet Front Garrison Report 1941
#POPUP= <<TAG_3>>
#MESSAGE=
#IMAGE= german_report_1941_1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 600[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 188,76
#DATE= 1941/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Axis have less than 4 units within 10 hexes of Warsaw
#CONDITION_POSITION= 188,76 [10,10] [4,4] [1] [0] [<]
}

;REMOVE1942
;
{
#NAME= ALLIED AI: German/Soviet Front Garrison Report 1941
#POPUP= 
#MESSAGE= <<TAG_179>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value
#LINK= 600[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 2.15
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 186,74
#DATE= 1941/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy Condition Position
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
;
{
#NAME= ALLIED AI: German/Soviet Front Garrison Report 1941
#POPUP=
#MESSAGE= <<TAG_179>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 186,74
#DATE= 1941/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Axis have less than 4 units within 10 hexes of Warsaw
#CONDITION_POSITION= 188,76 [10,10] [4,4] [1] [0] [<]
}

;REMOVE1941
;
{
#NAME= ALLIED AI: German/Soviet Front Garrison Report 1941 (more than 18 units)
#POPUP=
#MESSAGE= <<TAG_180>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 2.14
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 186,74
#DATE= 1941/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Axis have more than 18 units within 10 hexes of Warsaw
#CONDITION_POSITION= 188,76 [10,10] [19,19] [1] [0]
}

;REMOVE1944
;
{
#NAME= ALLIED AI: German Murmansk Report
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_murmansk.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Glasgow is in Allied hands
#ALIGNMENT_POSITION= 138,65 [2]
; Murmansk is in Allied hands
#ALIGNMENT_POSITION= 211,16 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 39 [1] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= ALLIED AI: German/Yugoslavia Anti-Partisan Report 1941
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_yugoslavia1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 25
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 180,95
#DATE= 1941/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 120 [2] [100] [1]
; Axis have no units in or adjacent mountain position OR
#CONDITION_POSITION= 177,93 [1,1] [0,0] [1] [0]
; Axis have no units in or adjacent mountain position OR
#CONDITION_POSITION= 178,96 [1,1] [0,0] [1] [0]
; Axis have no units in or adjacent mountain position OR
#CONDITION_POSITION= 181,96 [1,1] [0,0] [1] [0]
}

{
#NAME= ALLIED AI: DE 108 - German Report On Increased Resistance To Be Expected In 1944
#POPUP= <<TAG_3>>
#MESSAGE=
#IMAGE= german_report_resistance1944.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 108[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/07/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Axis have a unit in the Balkans
#CONDITION_POSITION= 190,98 [15,15] [1,1] [1] [0]
; Axis have a unit in France
#CONDITION_POSITION= 150,87 [10,10] [1,1] [1] [0]
; Axis have a unit in Norway
#CONDITION_POSITION= 167,52 [10,10] [1,1] [1] [0]
#CONDITION_POSITION= 167,40 [10,10] [1,1] [1] [0]
#CONDITION_POSITION= 181,18 [10,10] [1,1] [1] [0]
; Axis have a unit in Poland
#CONDITION_POSITION= 188,76 [10,10] [1,1] [1] [0]
; Axis have a unit in the Carpathians
#CONDITION_POSITION= 179,83 [10,10] [1,1] [1] [0]
}

;REMOVE1943
;
{
#NAME= ALLIED AI: German Report On Mussolini's Advice To Invade Cyprus
#POPUP= <<TAG_3>>
#MESSAGE=
#IMAGE= german_report_cyprus1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Crete is in Axis hands
#ALIGNMENT_POSITION= 196,116 [1]
; Nicosia is in Allied hands
#ALIGNMENT_POSITION= 213,115 [2]
; Jerusalem is in Allied hands
#ALIGNMENT_POSITION= 216,123 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#VARIABLE_CONDITION= 105 [1] [0] [0]
; No Axis units already in Cyprus
#CONDITION_POSITION= 213,115 [2,2] [0,0] [1] [0]
}

;REMOVE1941
;
{
#NAME= ALLIED AI: German Report Giving Advice To Prepare For War Against The USSR
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_warineast1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/12/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#VARIABLE_CONDITION= 116 [2] [0] [0]
; No Axis units in Southern England
#CONDITION_POSITION= 144,77 [5,5] [0,0] [1] [0]
}

;REMOVE1941
;
{
#NAME= ALLIED AI: German Report On The Feasibility of Invading Great Britain
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_sealion1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/15
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; No Axis units in Southern England
#CONDITION_POSITION= 144,77 [5,5] [0,0] [1] [0]
}

;REMOVE1942
;
{
#NAME= ALLIED AI: German Report On The Importance Of The Mediterranean
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_mediterranean1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
; Cairo is in Allied hands
#ALIGNMENT_POSITION= 208,126 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#VARIABLE_CONDITION= 99 [1] [0] [0]
; No Axis units in Central Egypt
#CONDITION_POSITION= 208,126 [6,6] [0,0] [1] [0]
}

;REMOVE1944
;
{
#NAME= ALLIED AI: German Report On The Situation In Italy
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= german_report_italy.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION= 170,99
#DATE= 1940/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
; 2 Allied units are in Italy
#CONDITION_POSITION= 171,101 [10,10] [2,2] [2] [0]
; 2 Allied units are in Sicily
#CONDITION_POSITION= 175,110 [4,4] [2,2] [2] [0]
}

;REMOVE1941
;
{
#NAME= ALLIED AI: DE 703 - Report On Our Attempts To Bribe Greek Officers And Politicians
#POPUP= <<TAG_4>>
#MESSAGE=
#IMAGE= italian_report_greekbribery1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
#GV= 6[31,100]
#LINK= 703[1]
#COUNTRY_ID= 59
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Rome is in Axis hands
#ALIGNMENT_POSITION= 171,101 [1]
#VARIABLE_CONDITION= 46 [2] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= ALLIED AI: DE 309 - Report On Increased Republican Guerrilla Activity
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= spanish_report_resistance1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
#GV= 1[1,100]
#LINK= 309[1]
#COUNTRY_ID= 99
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Madrid is in Axis hands
#ALIGNMENT_POSITION= 139,104 [1]
#VARIABLE_CONDITION= 99 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Axis AI Events
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;REMOVE1940
{
#NAME= AXIS AI: UK At Start Message
#POPUP= <<TAG_5>>
#MESSAGE=
#IMAGE= ukstartmessage.png
#SOUND= report.ogg
#FLAG= 0
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= AXIS AI: UK Mediterranean Report
#POPUP= <<TAG_6>>
#MESSAGE=
#IMAGE= uk_report_1939_1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/08
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
{
#NAME= AXIS AI: Italian Mobilization Trigger Zone (Naval)
#POPUP=
#MESSAGE= <<TAG_183>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.3
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 194,110
#MAP_POSITION= 195,110
#MAP_POSITION= 195,111
#MAP_POSITION= 195,112
#MAP_POSITION= 195,113
#MAP_POSITION= 195,114
#MAP_POSITION= 195,116
#MAP_POSITION= 195,117
#MAP_POSITION= 195,118
#MAP_POSITION= 195,119
#MAP_POSITION= 195,120
#MAP_POSITION= 167,100
#MAP_POSITION= 166,101
#MAP_POSITION= 164,103
#MAP_POSITION= 162,104
#MAP_POSITION= 161,104
#MAP_POSITION= 160,105
#MAP_POSITION= 159,105
#MAP_POSITION= 159,106
#MAP_POSITION= 159,107
#MAP_POSITION= 159,108
#MAP_POSITION= 159,109
#MAP_POSITION= 159,110
#MAP_POSITION= 159,111
; Berlin is in Axis hands 
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
{
#NAME= AXIS AI: Italian Mobilization Trigger Zone (Amphibious)
#POPUP=
#MESSAGE= <<TAG_184>>
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 2.3
#MESSAGE_STYLE= 0
#DATE= 1939/09/01
#TEXT_RGB= 255,255,255
#SHADOW_RGB= 0,0,0 
#MAP_POSITION= 207,113
#MAP_POSITION= 207,114
#MAP_POSITION= 207,115
#MAP_POSITION= 207,116
#MAP_POSITION= 207,117
#MAP_POSITION= 207,118
#MAP_POSITION= 207,119
#MAP_POSITION= 207,120
#MAP_POSITION= 207,121
#MAP_POSITION= 207,122
#MAP_POSITION= 147,105
#MAP_POSITION= 147,106
#MAP_POSITION= 147,107
#MAP_POSITION= 147,108
#MAP_POSITION= 147,109
#MAP_POSITION= 147,110
#MAP_POSITION= 147,111
#MAP_POSITION= 147,112
#MAP_POSITION= 147,113
; Berlin is in Axis hands 
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 59 [1] [0] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= AXIS AI: UK BEF Report
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= uk_report_1939_2.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 123[1]
#LEVEL= 0
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/10/01
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= AXIS AI: Report To The British Prime Minister On Winning The Intelligence War
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= uk_communication_bletchley.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/10/21
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= AXIS AI: Report To The British On The Importance Of Greece
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= uk_communication_greece1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 708[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 36 [2] [100] [0]
#VARIABLE_CONDITION= 46 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= AXIS AI: Report To The British To Consider Invading Syria
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= uk_communication_syria1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/05/01
; Jersualem is in Allied hands
#ALIGNMENT_POSITION= 216,123 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 36 [2] [100] [0]
#VARIABLE_CONDITION= 56 [1] [100] [1]
#VARIABLE_CONDITION= 105 [1] [0] [0]
; No Axis units in Central Egypt
#CONDITION_POSITION= 208,126 [6,6] [0,0] [1] [0]
}

;REMOVE1942
{
#NAME= AXIS AI: Report To The British To Consider Invading Norway
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= uk_communication_norway1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/05/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
; Portsmouth is in Allied hands
#ALIGNMENT_POSITION= 144,79 [2]
; Bristol is in Allied hands
#ALIGNMENT_POSITION= 142,78 [2]
; Narvik is in Axis hands
#ALIGNMENT_POSITION= 181,18 [1]
; Trondheim is in Axis hands
#ALIGNMENT_POSITION= 167,40 [1]
; Bergen is in Axis hands
#ALIGNMENT_POSITION= 157,50 [1]
; Stavanger is in Axis hands
#ALIGNMENT_POSITION= 158,55 [1]
; Kristiansand is in Axis hands
#ALIGNMENT_POSITION= 162,58 [1]
#VARIABLE_CONDITION= 78 [2] [100] [1]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; No Allied units in Southern Norway or Western Sweden
#CONDITION_POSITION= 164,46 [14,14] [0,0] [2] [0]
; No Allied units in Southern Norway or Western Sweden
#CONDITION_POSITION= 164,46 [14,14] [0,0] [2] [0]
; No Allied units in Middle Norway or Western Sweden
#CONDITION_POSITION= 172,30 [14,14] [0,0] [2] [0]
; No Allied units in Northern Norway or Western Sweden
#CONDITION_POSITION= 181,18 [14,14] [0,0] [2] [0]
}

;REMOVE1943
{
#NAME= AXIS AI: Report To The British To Consider Invading The Dodecanese
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= uk_communication_dodecanese1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Cyprus is in Allied hands
#ALIGNMENT_POSITION= 213,115 [2]
; Rhodes is in Axis hands
#ALIGNMENT_POSITION= 202,113 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 36 [2] [100] [0]
#VARIABLE_CONDITION= 111 [1] [0] [0]
; No Axis units in Central Egypt
#CONDITION_POSITION= 208,126 [6,6] [0,0] [1] [0]
}

;REMOVE1944
{
#NAME= AXIS AI: Report To The British To Consider Invading The Balkans
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= uk_communication_balkans1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 25
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Tripoli is in Allied hands
#ALIGNMENT_POSITION= 172,121 [2]
; Warsaw is in Axis hands
#ALIGNMENT_POSITION= 188,76 [1]
; Sofia is in Axis hands
#ALIGNMENT_POSITION= 192,100 [1]
; Tirana is in Axis hands
#ALIGNMENT_POSITION= 185,102 [1]
; Bucharest is in Axis hands
#ALIGNMENT_POSITION= 198,95 [1]
; Lwow is in Axis hands
#ALIGNMENT_POSITION= 194,82 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 36 [2] [100] [0]
#VARIABLE_CONDITION= 46 [2] [100] [1]
; No Allied units are in the Balkans
#CONDITION_POSITION= 189,101 [10,10] [0,0] [2] [0]
}

;REMOVE1943 with Saudi Arabia providing a convoy to the USA
{
#NAME= AXIS AI: Report On The Importance Of Saudi Arabia
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= usa_communication_saudiarabia1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 95 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= AXIS AI: Report On Spain's Close Links To The Axis
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= usa_communication_spain1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
; 1st Line - France politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 40 [2] [100] [1]
; 2nd Line - Spain politically aligned with Axis but not fully mobilized
#VARIABLE_CONDITION= 99 [1] [20] [0]
; 3rd Line - USA politically aligned with Allies and fully mobilized
#VARIABLE_CONDITION= 115 [2] [100] [0]
; No Allied units within 5 hexes of Bayonne
#CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0]
; No Allied units within 5 hexes of Madrid
#CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0]
}

{
#NAME= AXIS AI: Report On The Importance Of Sweden's Political Status
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= usa_communication_sweden1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 103 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= AXIS AI: Advice To The British To Invest In Diplomacy In Spain
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= ukspainwarning.png
#SOUND= report.ogg
#FLAG= 0
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Gibraltar is in Allied hands
#ALIGNMENT_POSITION= 136,114 [2]
#VARIABLE_CONDITION= 99 [1] [55] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= AXIS AI: Advice To The British To Invest In Diplomacy In Turkey
#POPUP= <<TAG_2>>
#MESSAGE=
#IMAGE= ukturkeywarning.png
#SOUND= report.ogg
#FLAG= 0
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Jerusalem is in Allied hands
#ALIGNMENT_POSITION= 216,123 [2]
#VARIABLE_CONDITION= 111 [1] [55] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= AXIS AI: USSR STAVKA Report
#POPUP= <<TAG_7>>
#MESSAGE=
#IMAGE= soviet_communication_1939_1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 600[1]
#LEVEL= 0
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 85 [2] [100] [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= AXIS AI: USSR STAVKA Report
#POPUP= <<TAG_7>>
#MESSAGE=
#IMAGE= soviet_communication_1939_2.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 406[0]
#LEVEL= 0
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 85 [2] [100] [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= AXIS AI: USSR STAVKA Report
#POPUP= <<TAG_7>>
#MESSAGE=
#IMAGE= soviet_communication_1939_2.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 600[0]
#LEVEL= 0
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 85 [2] [100] [1]
#VARIABLE_CONDITION= 116 [2] [0] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= AXIS AI: UK/Moscow Intelligence Dispatch 1941
#POPUP= <<TAG_8>>
#MESSAGE=
#IMAGE= uk_communication_1941_1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/06/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [0] [0]
; 8 Axis units within 5 hexes of Warsaw
#CONDITION_POSITION= 188,76 [5,5] [8,8] [1] [0]
}

; Text inspired/sourced from Marxists Internet Archive
{
#NAME= AXIS AI: Comrade Stalin Broadcasts To The Citizens Of The USSR
#POPUP= <<TAG_9>>
#MESSAGE=
#IMAGE= soviet_communication_barbarossa.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Moscow is in Allied hands
#ALIGNMENT_POSITION= 221,65 [2]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; 1 Axis unit within 8 hexes of Smolensk
#CONDITION_POSITION= 209,68 [8,8] [1,1] [1] [0]
; 1 Axis unit within 5 hexes of Luga
#CONDITION_POSITION= 205,56 [5,5] [1,1] [1] [0]
; 1 Axis unit within 5 hexes of Kiev
#CONDITION_POSITION= 207,80 [5,5] [1,1] [1] [0]
; 1 Axis unit within 1 hex of Odessa
#CONDITION_POSITION= 207,90 [1,1] [1,1] [1] [0]
}

{
#NAME= AXIS AI: USSR STAVKA Report
#POPUP= <<TAG_7>>
#MESSAGE=
#IMAGE= ussr_report_murmansk.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 1
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Glasgow is in Allied hands
#ALIGNMENT_POSITION= 138,65 [2]
; Murmansk is in Allied hands
#ALIGNMENT_POSITION= 211,16 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 39 [1] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= AXIS AI: Report To Comrade Stalin On The Situation In The Far East
#POPUP= <<TAG_10>>
#MESSAGE=
#IMAGE= ussr_report_richardsorge.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 3
#AI= 3
#GV= 1[1,100]
#LINK= 0[0]
#LEVEL= 0
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/10/01
; Perm is in Allied hands
#ALIGNMENT_POSITION= 257,58 [2]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Resistance Information Events
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;REMOVE1941
{
#NAME= AXIS AI: Polish Home Army Report On Axis Build Up In The East
#POPUP= <<TAG_11>>
#MESSAGE=
#IMAGE= polishresistancereport1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 108[1]
#LEVEL= 0
#COUNTRY_ID= 85
#TRIGGER= 25
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/01
; Warsaw is in Axis hands
#ALIGNMENT_POSITION= 188,76 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [0] [0]
; 10 or more Axis units within 10 hexes of Warsaw
#CONDITION_POSITION= 188,76 [10,10] [10,10] [1] [0]
}

;AMEND1941
{
#NAME= AXIS AI: The Danish Resistance Sends News To S.O.E.
#POPUP= <<TAG_12>>
#MESSAGE=
#IMAGE= danishresistancereport1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 3
#GV= 1[1,100]
#LINK= 108[1]
#LEVEL= 0
#COUNTRY_ID= 31
#TRIGGER= 12
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/01
; Copenhagen is in Axis hands
#ALIGNMENT_POSITION= 171,65 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; 2 Axis naval units north of Copenhagen
#CONDITION_POSITION= 169,61 [5,5] [2,2] [1] [0]
}

;AMEND1944
{
#NAME= AXIS AI: The Greek Resistance Provides Information To S.O.E.
#POPUP= <<TAG_13>>
#MESSAGE=
#IMAGE= greekresistancereport1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 355[1]
#LEVEL= 0
#COUNTRY_ID= 46
#TRIGGER= 30
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/01
; Athens is in Axis hands
#ALIGNMENT_POSITION= 193,109 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 46 [2] [100] [1]
; No Axis units within 3 hexes of Athens
#CONDITION_POSITION= 193,109 [3,3] [0,0] [1] [0]
}

;AMEND1944
{
#NAME= AXIS AI: The Norwegian Resistance Provides Intelligence To S.O.E.
#POPUP= <<TAG_14>>
#MESSAGE=
#IMAGE= norwegianresistancereport1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 355[1]
#LEVEL= 0
#COUNTRY_ID= 78
#TRIGGER= 25
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/01
; Oslo is in Axis hands
#ALIGNMENT_POSITION= 167,52 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 78 [2] [100] [1]
; No Axis units within 3 hexes of Oslo
#CONDITION_POSITION= 167,52 [3,3] [0,0] [1] [0]
; No Axis units within 3 hexes of Trondheim
#CONDITION_POSITION= 167,40 [3,3] [0,0] [1] [0]
; No Axis units within 3 hexes of Narvik
#CONDITION_POSITION= 181,18 [3,3] [0,0] [1] [0]
}

;AMEND1944
{
#NAME= AXIS AI: The French Resistance Provides Intelligence To S.O.E.
#POPUP= <<TAG_15>>
#MESSAGE=
#IMAGE= frenchresistancereport1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 355[1]
#LEVEL= 0
#COUNTRY_ID= 40
#TRIGGER= 30
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/01
; Marseille is in Axis hands
#ALIGNMENT_POSITION= 157,97 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; No Axis units within 3 hexes of Marseille
#CONDITION_POSITION= 157,97 [3,3] [0,0] [1] [0]
}

{
#NAME= AXIS AI: The Spanish Republican Resistance Provides Intelligence To S.O.E.
#POPUP= <<TAG_16>>
#MESSAGE=
#IMAGE= spanishresistancereport1.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 3
#GV= 1[1,100]
#LINK= 309[1]
#LEVEL= 0
#COUNTRY_ID= 101
#TRIGGER= 25
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Madrid is in Axis hands
#ALIGNMENT_POSITION= 139,104 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; 3 or more Axis units within 3 hexes of Madrid
#CONDITION_POSITION= 139,104 [3,3] [3,3] [1] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; LONG RANGE DESERT GROUP EVENTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;AMEND1942
;
; The Long Range Desert Group Reports A Significant Enemy Presence Near Benghazi
{
#NAME= AXIS AI: Report To The Commander-in-Chief of Middle East Command (LRDG1)
#POPUP= <<TAG_17>>
#MESSAGE=
#IMAGE= lrdg1a.png, lrdg1b.png, lrdg1c.png, lrdg1d.png, lrdg1e.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 121[1]
#COUNTRY_ID= 112
#TRIGGER= 15
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/08/01
; Siwa Oasis is in Allied hands
#ALIGNMENT_POSITION= 198,129 [2]
; Benghazi is in Axis hands
#ALIGNMENT_POSITION= 186,122 [1]
; El Agheila is in Axis hands
#ALIGNMENT_POSITION= 184,126 [1]
; Gazala is in Axis hands
#ALIGNMENT_POSITION= 192,122 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; 2 Axis units within 3 hexes of Benghazi
#CONDITION_POSITION= 186,122 [3,3] [2,2] [1] [0]
}

;AMEND1942
;
; The Long Range Desert Group Reports A Significant Enemy Presence Near Tripoli
{
#NAME= AXIS AI: Report To The Commander-in-Chief of Middle East Command (LRDG2)
#POPUP= <<TAG_17>>
#MESSAGE=
#IMAGE= lrdg2a.png, lrdg2b.png, lrdg2c.png, lrdg2d.png, lrdg2e.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 121[1]
#COUNTRY_ID= 112
#TRIGGER= 15
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/08/01
; Siwa Oasis is in Allied hands
#ALIGNMENT_POSITION= 198,129 [2]
; Sirte is in Axis hands
#ALIGNMENT_POSITION= 179,124 [1]
; Tripoli is in Axis hands
#ALIGNMENT_POSITION= 172,121 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; 2 Axis units within 3 hexes of Tripoli
#CONDITION_POSITION= 172,121 [3,3] [2,2] [1] [0]
}

;AMEND1942
;
; The Long Range Desert Group Reports A Significant Enemy Presence Near Tobruk
{
#NAME= AXIS AI: Report To The Commander-in-Chief of Middle East Command (LRDG3)
#POPUP= <<TAG_17>>
#MESSAGE=
#IMAGE= lrdg3a.png, lrdg3b.png, lrdg3c.png, lrdg3d.png, lrdg3e.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 121[1]
#COUNTRY_ID= 112
#TRIGGER= 15
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/08/01
; Siwa Oasis is in Allied hands
#ALIGNMENT_POSITION= 198,129 [2]
; Mersa Matruh is in Axis hands
#ALIGNMENT_POSITION= 200,124 [1]
; Benghazi is in Axis hands
#ALIGNMENT_POSITION= 186,122 [1]
; Tobruk is in Axis hands
#ALIGNMENT_POSITION= 194,122 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; 2 Axis units within 3 hexes of Tobruk
#CONDITION_POSITION= 194,122 [3,3] [2,2] [1] [0]
}

;AMEND1942
;
; The Long Range Desert Group Reports A Significant Enemy Presence Near Sirte
{
#NAME= AXIS AI: Report To The Commander-in-Chief of Middle East Command (LRDG4)
#POPUP= <<TAG_17>>
#MESSAGE=
#IMAGE= lrdg4a.png, lrdg4b.png, lrdg4c.png, lrdg4d.png, lrdg4e.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 121[1]
#COUNTRY_ID= 112
#TRIGGER= 15
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/08/01
; Siwa Oasis is in Allied hands
#ALIGNMENT_POSITION= 198,129 [2]
; Benghazi is in Axis hands
#ALIGNMENT_POSITION= 186,122 [1]
; Sirte is in Axis hands
#ALIGNMENT_POSITION= 179,124 [1]
; El Agheila is in Axis hands
#ALIGNMENT_POSITION= 184,126 [1]
; Tripoli is in Axis hands
#ALIGNMENT_POSITION= 172,121 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; 2 Axis units within 3 hexes of Sirte
#CONDITION_POSITION= 179,124 [5,5] [2,2] [1] [0]
}

;AMEND1942
;
; The Long Range Desert Group Reports A Significant Enemy Presence Near Sidi Birrani
{
#NAME= AXIS AI: Report To The Commander-in-Chief of Middle East Command (LRDG5)
#POPUP= <<TAG_17>>
#MESSAGE=
#IMAGE= lrdg5a.png, lrdg5b.png, lrdg5c.png, lrdg5d.png, lrdg5e.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 2
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 121[1]
#COUNTRY_ID= 112
#TRIGGER= 15
#PRIVATE= 1
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/08/01
; Siwa Oasis is in Allied hands
#ALIGNMENT_POSITION= 198,129 [2]
; El Alamein is in Axis hands
#ALIGNMENT_POSITION= 204,125 [1]
; Tobruk is in Axis hands
#ALIGNMENT_POSITION= 194,122 [1]
; Sidi Birrani is in Axis hands
#ALIGNMENT_POSITION= 198,123 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; 2 Axis units within 3 hexes of Sidi Birrani
#CONDITION_POSITION= 198,123 [3,3] [2,2] [1] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UK DECISION EVENTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
;REMOVE1941
;
; Free French Government In Exile Formed In London
{
#NAME= DE 100 - Free French Government In Exile Formed In London
#POPUP= <<TAG_18>>
#MESSAGE=
#IMAGE=
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 100[1]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
; Image courtesy of Duncan Jones, proprietor of http://nunehamcourtenay.info/
{
#NAME= DE 111 - The British Strengthen Their Home Guard
#POPUP= <<TAG_19>>
#MESSAGE=
#IMAGE= home_guard_nuneham_courtenay.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 111[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;AMEND1941
;
; British Home Guard Stand Down
; Historical date of event was 1944/12/03
; images courtesy of Stephen Lewins, CART County Information Officer for Northumberland
{
#NAME= DE 111 - The British Home Guard Stand Down
#POPUP= <<TAG_20>>
#MESSAGE=
#IMAGE= home_guard_stand_down_1.png, home_guard_stand_down_2.png, home_guard_stand_down_3.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 111[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/12/03
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 10 [2] [100] [0]
#VARIABLE_CONDITION= 73 [2] [100] [0]
; No Axis Units within 10 hexes of Manchester
#CONDITION_POSITION= 142,72 [10,10] [0,0] [1] [0]
}

;REMOVE1942
;
{
#NAME= DE 114 - British Commando Training Depot Set Up At Achnacarry
#POPUP= <<TAG_21>>
#MESSAGE=
#IMAGE= commando_training1.png, commando_training2.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 114[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/02/10
; Fort William is in Allied hands
#ALIGNMENT_POSITION= 136,62 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= DE 100 - Representatives from Poland, France, Canada And The UK Vow To Continue The Fight
#POPUP= <<TAG_22>>
#MESSAGE=
#IMAGE= allies_continue_the_fight.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 100[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 85 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= DE 118 - British And Free French Units Fail To Capture Dakar
#POPUP= <<TAG_23>>
#MESSAGE=
#IMAGE= dakar_raidfailure.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 7[1,80]
; Set link value to always trigger (dummy value)
#LINK= 119[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= DE 118 - British And Free French Units Capture Dakar
#POPUP= <<TAG_24>>
#MESSAGE=
#IMAGE= dakar_raidsuccess1.png, dakar_raidsuccess2.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 7[81,100]
; Set link value to always trigger (dummy value)
#LINK= 119[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; French DECISION EVENTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;REMOVE1940
{
#NAME= DE 202 - Trial of the Communist Deputies (Historical)
#POPUP= <<TAG_25>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 202[1]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/03/10
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= DE 611 - King Carol II Is Forced To Abdicate, And Michael I Replaces Him On The Throne
#POPUP= <<TAG_26>>
#MESSAGE=
#IMAGE= michaelofromania.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 611[1]
#COUNTRY_ID= 93
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/09/06
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= DE 611 - General Antonescu Crushes The Iron Guard's Rebellion In Romania
#POPUP= <<TAG_27>>
#MESSAGE=
#IMAGE= ironguard.png
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 611[1]
#COUNTRY_ID= 93
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/21
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= DE 619 - Germany Intervenes In An Attempt To Keep Finland In The War
#POPUP= <<TAG_28>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 619[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Helsinki is in Axis hands
#ALIGNMENT_POSITION= 195,51 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 39 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= DE 637 - The French Battleship Dunkerque Is Scuttled At Toulon (80% Chance)
#POPUP= <<TAG_29>>
#MESSAGE=
#IMAGE= dunkerquescuttle.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 4[1,80]
; Set link value to always trigger (dummy value)
#LINK= 637[1]
#COUNTRY_ID= 118
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= DE 638 - The French Battleship Dunkerque Is Scuttled At Toulon (50% Chance)
#POPUP= <<TAG_29>>
#MESSAGE=
#IMAGE= dunkerquescuttle.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 5[1,50]
; Set link value to always trigger (dummy value)
#LINK= 638[1]
#COUNTRY_ID= 118
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= DE 637 - The French Light Cruiser Jean De Vienne Is Scuttled At Toulon (80% Chance)
#POPUP= <<TAG_30>>
#MESSAGE=
#IMAGE= jeandeviennescuttle.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 6[1,80]
; Set link value to always trigger (dummy value)
#LINK= 637[1]
#COUNTRY_ID= 118
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= DE 638 - The French Light Cruiser Jean De Vienne Is Scuttled At Toulon (50% Chance)
#POPUP= <<TAG_30>>
#MESSAGE=
#IMAGE= jeandeviennescuttle.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 7[1,50]
; Set link value to always trigger (dummy value)
#LINK= 638[1]
#COUNTRY_ID= 118
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;AMEND1941
{
#NAME= DE 151 - Allies Liberate Paris (Historical)
#POPUP= <<TAG_31>>
#MESSAGE=
#IMAGE= liberation_of_paris_1.png, liberation_of_paris_2.png, liberation_of_paris_3.png
#SOUND= victory_march.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 151[1]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Allied units in Paris
#CONDITION_POSITION= 151,84 [0,0] [1,1] [2] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; SOVIET DECISION EVENTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;REMOVE1940
{
#NAME= DE 401 - Soviet Union Invades Finland (Historical)
#POPUP= <<TAG_32>>
#MESSAGE=
#IMAGE= winter_war_1.png, winter_war_2.png, winter_war_3.png
#SOUND= war1.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 401[1]
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/11/30
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 116 [2] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= DE 401 - Soviet Union Invades Finland (Historical)
#POPUP= <<TAG_33>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 401[1]
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/11/30
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 116 [2] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; GERMAN DECISION EVENTS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
;REMOVE1941
{
#NAME= DE 602 - Fall Of France (Historical)
#POPUP= <<TAG_34>>
#MESSAGE=
#IMAGE= fall_of_france_1.png, fall_of_france_2.png, fall_of_france_3.png
#SOUND= victory_march.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 602[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= DE 614 - Otto Skorzeny Rescues Mussolini
#POPUP= <<TAG_35>>
#MESSAGE=
#IMAGE= skorzeny_raidsuccess1.png, skorzeny_raidsuccess2.png, skorzeny_raidsuccess3.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
#GV= 6[1,90]
#LINK= 614[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= DE 614 - Otto Skorzeny's Mission To Rescue Mussolini Fails
#POPUP= <<TAG_36>>
#MESSAGE=
#IMAGE= skorzeny_raidfailure.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 3
#LEVEL= 0
#GV= 6[91,100]
#LINK= 614[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

; US Industry Ramps Up
; Activation Date on Surrender of Japan
{
#NAME= USA Victory in the Pacific
#POPUP= <<TAG_37>>
#MESSAGE=
#IMAGE= american_industry_1.png, american_industry_2.png, american_industry_3.png
#SOUND= industry.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/08/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; USSR
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;REMOVE1940
{
#NAME= The USSR Is Expelled From The League of Nations Following Its Attack On Finland
#POPUP= <<TAG_38>>
#MESSAGE=
#IMAGE= leagueofnations.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 401[1]
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/12/14
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
; SovietJapanese Neutrality Pact:
; Historical date of event was 1941/04/13
{
#NAME= The USSR Signs A Non-Aggression Pact With Japan
#POPUP= <<TAG_39>>
#MESSAGE=
#IMAGE= soviet_japan_pact.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/04/13
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

; Yalta Conference:
; Historical date of event was 1945/02/04
{
#NAME= Yalta Conference (Historical)
#POPUP= <<TAG_40>>
#MESSAGE=
#IMAGE= yalta.png
#SOUND=
#FLAG= 1
#TYPE= 3
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/02/04
; Sevastopol is in Allied hands
#ALIGNMENT_POSITION= 212,96 [2]
; Simferopol is in Allied hands
#ALIGNMENT_POSITION= 214,94 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; No Axis units within range of Sevastopol
#CONDITION_POSITION= 212,96 [5,5] [0,0] [1] [0]
}

; Soviets Enter Berlin:
; Historical date of event was 1945/05/02
; Sounds - BBC Archive
{
#NAME= Soviets Enter Berlin (Historical)
#POPUP= <<TAG_41>>
#MESSAGE=
#IMAGE= redflag_berlin.png
#SOUND= red_army_in_berlin.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 116
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Berlin is in Allied hands
#ALIGNMENT_POSITION= 173,74 [2]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Soviets in Berlin
#CONDITION_POSITION= 173,74 [0,0] [1,1] [2] [116]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Poland
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
;REMOVE1943
;
; Sikorski dies in a plane crash:
; Historical date of event was 1943/07/04
{
#NAME= The Polish Leader General Sikorski Is Killed In A Plane Crash (Historical)
#POPUP= <<TAG_42>>
#MESSAGE=
#IMAGE= sikorski.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 85
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/07/04
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 85 [2] [100] [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 99 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Germany
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;REMOVE1940
;
; Graf Spee:
; Historical date of event was 1939/12/17
{
#NAME= Graf Spee Scuttled (Historical)
#POPUP= <<TAG_43>>
#MESSAGE=
#IMAGE= graf_spee_1.png, graf_spee_2.png
#SOUND= ship_sinking.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/12/17
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
; Tangier Occupation
; Historical date of event was 1940/06/14
{
#NAME= Spanish Forces Enter The International Protectorate Of Tangier (Historical)
#POPUP= <<TAG_44>>
#MESSAGE=
#IMAGE=
#SOUND= report.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 99
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 99 [1] [0] [0]
; Axis troops enter Paris
#CONDITION_POSITION= 151,84 [0,0] [1,1] [1] [0]
}

;REMOVE1941
;
; Wolfram Exports
{
#NAME= Germany Imports Wolfram And Other Goods From Spain (Historical)
#POPUP= <<TAG_45>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 99
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
; 1st Line - France politically aligned with Allies and surrendered
#VARIABLE_CONDITION= 40 [2] [100] [1]
; 2nd Line - Spain politically aligned with Axis but not fully mobilized
#VARIABLE_CONDITION= 99 [1] [20] [0]
; No Allied units within 5 hexes of Bayonne
#CONDITION_POSITION= 144,98 [5,5] [0,0] [2] [0]
; No Allied units within 5 hexes of Madrid
#CONDITION_POSITION= 139,104 [5,5] [0,0] [2] [0]
}

;REMOVE1941
;
; Tripartite Pact:
; Historical date of event was 1940/09/27
{
#NAME= Tripartite Pact (Historical)
#POPUP= <<TAG_46>>
#MESSAGE=
#IMAGE= tripartite_pact.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/09/27
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= DE 624 - The Arrival Of German Assistance Strengthens Iraqi Resolve To Resist The Allies
#POPUP= <<TAG_47>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 624[1]
#COUNTRY_ID= 56
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Baghdad is in Axis hands
#ALIGNMENT_POSITION= 234,120 [1]
#VARIABLE_CONDITION= 56 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
; Operation Mercury:
; Historical date of event was 1941/05/20
{
#NAME= German Paratroops Assault Crete (Historical)
#POPUP= <<TAG_48>>
#MESSAGE=
#IMAGE= crete_1.png, crete_2.png, crete_3.png
#SOUND= combat3.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Heraklion is in Axis hands
#ALIGNMENT_POSITION= 196,116 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 46 [2] [100] [1]
; German unit in Crete
#CONDITION_POSITION= 196,116 [3,3] [1,1] [1] [45]
}

;REMOVE1944
{
#NAME= Admiral Canaris Is Arrested And The Abwehr Is Abolished
#POPUP= <<TAG_49>>
#MESSAGE=
#IMAGE= admiralcanaris.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/02/18
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;AMEND1944
;
; Hitler Assassination Attempt:
; Historical date of event was 1944/07/20
{
#NAME= Hitler Assassination Attempt (Historical)
#POPUP= <<TAG_50>>
#MESSAGE=
#IMAGE= hitler_assassination_1.png, hitler_assassination_2.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Allied units within France
#CONDITION_POSITION= 151,84 [6,6] [5,5] [2] [0]
}

; Hitler Commits Suicide:
; Historical date of event was 1945/04/30
; Sounds - BBC Archive
{
#NAME= Hitler Commits Suicide (Historical)
#POPUP= <<TAG_51>>
#MESSAGE=
#IMAGE= hitler_suicide.png
#SOUND= hitler_dead.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Allies within range of Berlin
#CONDITION_POSITION= 173,74 [1,1] [2,2] [2] [0]
}

{
#NAME= Irish Prime Minister De Valera Expresses His Condolences At The German Embassy (Historical)
#POPUP= <<TAG_52>>
#MESSAGE=
#IMAGE= eamondevalera.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 57
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/01/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 57 [1] [0] [0]
; Allies within range of Berlin
#CONDITION_POSITION= 173,74 [3,3] [3,3] [2] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Italy
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;

;REMOVE1942
; Italian Victory in East Africa
{
#NAME= Italian Forces Invade The Sudan
#POPUP= <<TAG_53>>
#MESSAGE=
#IMAGE= italiansudan.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 112[0]
#COUNTRY_ID= 59
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/12/01
; Rome is in Axis hands
#ALIGNMENT_POSITION= 171,101 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
; Italian Defeat in East Africa (1)
{ 
#NAME= Ethiopia Is Liberated As Haile Selassie Returns To Addis Ababa
#POPUP= <<TAG_54>>
#MESSAGE=
#IMAGE= addisababaliberation.png
#SOUND=
#FLAG= 1
#TYPE= 3
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 112[1]
#COUNTRY_ID= 1
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/05/05
; Rome is in Axis hands
#ALIGNMENT_POSITION= 171,101 [1]
#VARIABLE_CONDITION= 36 [2] [100] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
; Italian Defeat in East Africa (2)
{ 
#NAME= Italian Forces Surrender In East Africa
#POPUP= <<TAG_55>>
#MESSAGE=
#IMAGE= italian_eastafricadefeat1.png, italian_eastafricadefeat2.png
#SOUND=
#FLAG= 1
#TYPE= 3
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 112[1]
#COUNTRY_ID= 59
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/11/27
; Rome is in Axis hands
#ALIGNMENT_POSITION= 171,101 [1]
#VARIABLE_CONDITION= 36 [2] [100] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Japan
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
;REMOVE1943
;
; Operation Vengeance
{ 
#NAME= Admiral Yamamoto Is Shot Down By US Aircraft
#POPUP= <<TAG_56>>
#MESSAGE=
#IMAGE= yamamoto.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/04/18
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= Operation Ichi-Go: Japan Launches A Large Scale Offensive Into China
#POPUP= <<TAG_57>>
#MESSAGE=
#IMAGE= ichigo.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/04/19
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= The Japanese Invasion Of India Is Defeated At The Battles Of Kohima And Imphal
#POPUP= <<TAG_58>>
#MESSAGE=
#IMAGE= kohima.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/06/22
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Japanese Pilots Begin Kamikaze Attacks In The Pacific
#POPUP= <<TAG_59>>
#MESSAGE=
#IMAGE= kamikaze.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/06/19
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= General Slim Defeats The Japanese in Burma, Liberating Mandalay
#POPUP= <<TAG_60>>
#MESSAGE=
#IMAGE= burma.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/03/08
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Republican Spain
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Val d'Aran Invasion
; Historical date of event was 1944/10/19
{
#NAME= Spanish Republicans Invade Catalonia In An Attempt To Bring Down Franco
#POPUP= <<TAG_61>>
#MESSAGE=
#IMAGE= spanish_maquis.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 173[1]
#COUNTRY_ID= 101
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/10/19
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
; 1st Line - France politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; 2nd Line - USA politically aligned with Allies and not surrendered
#VARIABLE_CONDITION= 115 [2] [100] [0]
; 3rd Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; 4th Line - Spain politically aligned with Axis but not fully mobilized
#VARIABLE_CONDITION= 99 [1] [0] [0]
; No Axis Units near the Spanish border
#CONDITION_POSITION= 149,99 [4,4] [0,0] [1] [0]
}

;REMOVE1941
;
; Eben Emael:
{
#NAME= German Forces Capture Eben Emael (Historical)
#POPUP= <<TAG_62>>
#MESSAGE=
#IMAGE= eben_emael.png
#SOUND= combat3.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Eban Emael is in Axis hands
#ALIGNMENT_POSITION= 156,80 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 10 [2] [100] [0]
; dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
;
; Blitzkrieg:
{
#NAME= ALLIED AI: German Blitzkrieg (Historical)
#POPUP= <<TAG_63>>
#MESSAGE=
#IMAGE= blitzkrieg.png, rommel_in_france.png
#SOUND= tank_movement1.ogg, tank_movement2.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 10 [2] [100] [1]
; Germany controls Lille OR
; Germany controls Reims OR
; Germany controls Amiens
#CONDITION_POSITION= 153,80 [0,0] [1,1] [1] [0]
#CONDITION_POSITION= 154,83 [0,0] [1,1] [1] [0]
#CONDITION_POSITION= 151,81 [0,0] [1,1] [1] [0]
}

;REMOVE1941
;
; Fall Of France:
; Historical date of event was 1940/06/22
{
#NAME= ALLIED AI: Fall Of France (100%)
#POPUP= <<TAG_64>>
#MESSAGE=
#IMAGE= uk_stands_alone.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/03
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; No Axis units in UK
#CONDITION_POSITION= 143,67 [16,16] [0,0] [1] [0]
}

;REMOVE1942
;
; Historical date of event was 1941/08/14
{
#NAME= Atlantic Charter: Joint Declaration By Churchill And Roosevelt As A First Statement Of War Aims
#POPUP= <<TAG_65>>
#MESSAGE=
#IMAGE= atlanticcharter.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [50] [0]
; dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Allied Governments Sign The Declaration Of The United Nations Calling For Complete Victory Over The Axis
#POPUP= <<TAG_66>>
#MESSAGE=
#IMAGE= unitednations.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= The Founding Conference Of The United Nations Organization Begins In San Francisco
#POPUP= <<TAG_67>>
#MESSAGE=
#IMAGE= unitednations1945.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/04/25
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
;
; Allies Land In North Africa:
; Historical date of event was 1942/11/08
{
#NAME= ALLIED AI: Operation Torch (100%)
#POPUP= <<TAG_68>>
#MESSAGE=
#IMAGE= torch.png
#SOUND= combat2.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/06/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Allies in North Africa
#CONDITION_POSITION= 152,113 [12,12] [3,3] [2] [115]
#CONDITION_POSITION= 131,119 [8,8] [3,3] [2] [115]
}

; Allies Land In France:
; Historical date of event was 1944/06/06
{
#NAME= ALLIED AI: D-Day (100%)
#POPUP= <<TAG_69>>
#MESSAGE=
#IMAGE= dday_1.png, dday_2.png
#SOUND= combat1.ogg, dday.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 151[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Allies in France
#CONDITION_POSITION= 151,84 [5,5] [3,3] [2] [0]
#CONDITION_POSITION= 143,86 [5,5] [3,3] [2] [0]
#CONDITION_POSITION= 151,81 [5,5] [3,3] [2] [0]
}

; Allies Secure Beacheads In Normandy:
; Historical date of event was 1944/06/06
{
#NAME= ALLIED AI: D-Day (100%)
#POPUP= <<TAG_70>>
#MESSAGE=
#IMAGE= normandy.png
#SOUND= convoy.ogg
#FLAG= 1
#TYPE= 0
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 151[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 1
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Caen is in Allied hands
#ALIGNMENT_POSITION= 146,84 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; General Events
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;REMOVE1940
{
#NAME= Paul Reynaud Becomes Prime Minister As Finland's Defeat Triggers The Fall Of Daladier
#POPUP= <<TAG_72>>
#MESSAGE=
#IMAGE= paulreynaud.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 204[0]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/03/20
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Weygand Becomes French CinC And Calls On France To Evoke The Spirit Of 1789 And 1914
#POPUP= <<TAG_73>>
#MESSAGE=
#IMAGE= weygandmay1940.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 40
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Axis units are within 5 hexes of Paris
#CONDITION_POSITION= 151,84 [5,5] [1,1] [1] [0]
; Axis units are within 2 hexes of Nancy
#CONDITION_POSITION= 158,85 [2,2] [1,1] [1] [0]
}

;REMOVE1941
{
#NAME= The New York Herald Tribune Calls On The USA To Enter The War
#POPUP= <<TAG_74>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 35
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [0] [0]
; Axis units are within 3 hexes of Paris
#CONDITION_POSITION= 151,84 [3,3] [1,1] [1] [0]
}

;REMOVE1941
{
#NAME= Former British Prime Minister Neville Chamberlain Dies
#POPUP= <<TAG_75>>
#MESSAGE=
#IMAGE= nevillechamberlain.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/11/09
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Al Bowlly Is Killed In London
#POPUP= <<TAG_76>>
#MESSAGE=
#IMAGE= albowlly.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/04/17
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{ 
#NAME= The Common Wealth Party Is Formed In The UK To Challenge The Electoral Pact
#POPUP= <<TAG_77>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/07/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= The Common Wealth Party Gains Ground In The UK, Winning Their First Election
#POPUP= <<TAG_78>>
#MESSAGE=
#IMAGE= ukelection.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/04/07
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= The IRA Attacks Dublin's Phoenix Park Magazine Fort
#POPUP= <<TAG_79>>
#MESSAGE=
#IMAGE= phoenixpark.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 57
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/12/23
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= The Irish Republic Imprisons Hundreds Of IRA Activists
#POPUP= <<TAG_80>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 57
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/15
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= IRA Bombs Explode In Birmingham And London
#POPUP= <<TAG_81>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 57
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/03/18
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Hitler's Sister-In-Law Bridget Dowling Shows Her Support For The Allied War Effort
#POPUP= <<TAG_82>>
#MESSAGE=
#IMAGE= bridgetdowling.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 35
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/03/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Warsaw Ghetto Rising
#POPUP= <<TAG_83>>
#MESSAGE=
#IMAGE= warsawghetto.png
#SOUND= battle2.ogg
#FLAG= 1
#TYPE= 3
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 85
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/04/19
; Warsaw is in Axis hands
#ALIGNMENT_POSITION= 188,76 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= George Elser Attempts To Kill Hitler
#POPUP= <<TAG_84>>
#MESSAGE=
#IMAGE= georgeelser.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/11/08
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= The Bulgarian Communist Party Forms The Fatherland Front Opposition Movement
#POPUP= <<TAG_85>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 91
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/07/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 19 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Ramón Mercader Assassinates Leon Trotksy In Mexico 
#POPUP= <<TAG_86>>
#MESSAGE=
#IMAGE= trotsky.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 91
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/08/21
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Spanish Falangists Attack The British Embassy In Madrid
#POPUP= <<TAG_87>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 99
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/09/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 99 [1] [25] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Don Juan's Lausanne Manifesto Attacks Franco And Calls For The Monarchy To Be Restored
#POPUP= <<TAG_88>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 99
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/03/19
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 99 [1] [0] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Admiral Canaris And Air General Wolfram Von Richthofen Visit Spain
#POPUP= <<TAG_89>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/07/21
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 99 [1] [0] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Arthur Koestler's Darkness At Noon Is Published In The UK
#POPUP= <<TAG_90>>
#MESSAGE=
#IMAGE= darknessatnoon.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/12/25
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= The Great Escape: 76 Prisoners Of War Escape From Stalag Luft III
#POPUP= <<TAG_91>>
#MESSAGE=
#IMAGE= greatescape.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/03/25
; Dresden is in Axis hands
#ALIGNMENT_POSITION= 173,79 [1]
; Frankfurt is in Axis hands
#ALIGNMENT_POSITION= 175,75 [1]
; Glogau is in Axis hands
#ALIGNMENT_POSITION= 179,77 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Glenn Miller's Plane Goes Missing Over The English Channel
#POPUP= <<TAG_92>>
#MESSAGE=
#IMAGE= glennmiller.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/12/15
; Paris is in Allied hands
#ALIGNMENT_POSITION= 151,84 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Douglas Bader Is Shot Down Over France And Taken Prisoner, Later Ending Up In Colditz
#POPUP= <<TAG_93>>
#MESSAGE=
#IMAGE= douglasbader.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/08/09
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Werwolf Activity: The Mayor of Aachen, Franz Oppenhoff, Is Assassinated
#POPUP= <<TAG_94>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/03/25
; Luxembourg is in Allied hands
#ALIGNMENT_POSITION= 159,82 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Three Allied Units within 2 hexes of Coblenz
#CONDITION_POSITION= 161,80 [2,2] [3,3] [2] [0]
}

;REMOVE1942
{
#NAME= The Air Ace Adolf Galland Is Appointed The Luftwaffe's Inspector Of Fighters
#POPUP= <<TAG_95>>
#MESSAGE=
#IMAGE= adolfgalland.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/12/05
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Six Peace Pledge Union Members Are Tried For Encouraging Disaffection In The British Army
#POPUP= <<TAG_96>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 10
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/06/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= The Editors Of War Commentary Are Tried For Inciting Disaffection In The British Armed Forces
#POPUP= <<TAG_97>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 13
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/04/23
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
;REMOVE1941
{
#NAME= Alexandros Koryzis Succeeds Metaxas As Prime Minister Following The Latter's Death
#POPUP= <<TAG_98>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 46
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/29
; Athens is in Allied hands
#ALIGNMENT_POSITION= 193,109 [2]
#VARIABLE_CONDITION= 46 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Basil Rathbone And Nigel Bruce Star In The Propaganda Film Sherlock Holmes And The Secret Weapon
#POPUP= <<TAG_99>>
#MESSAGE=
#IMAGE= sherlockholmes.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 35
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/02/12
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= The Andrews Sisters Release "Don't Sit Under the Apple Tree (with Anyone Else but Me)"
#POPUP= <<TAG_100>>
#MESSAGE=
#IMAGE= andrewssisters.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 35
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/02/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= Marlene Dietrich Records Lili Marlene And Visits Wounded Soldiers To Raise Morale
#POPUP= <<TAG_101>>
#MESSAGE=
#IMAGE= marlenedietrich.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 35
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/04/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Enver Hoxha's Communist Party Forms The Albanian National Liberation Front
#POPUP= <<TAG_102>>
#MESSAGE=
#IMAGE= enverhoxha.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 3
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/09/16
; Tirana is in Axis hands
#ALIGNMENT_POSITION= 185,102 [1]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Canadians Vote In A Plebiscite To Allow Conscription
#POPUP= <<TAG_103>>
#MESSAGE=
#IMAGE= canadaplebiscite.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 21
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/04/27
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 21 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Terrace Mutiny: Some Canadian Soldiers Protest At Having To Serve Overseas
#POPUP= <<TAG_104>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 21
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/11/24
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 21 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= The Red Orchestra Espionage Group Is Broken Up In Berlin
#POPUP= <<TAG_105>>
#MESSAGE= 
#IMAGE= redorchestra.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 91
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/08/30
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Joe DiMaggio Begins His Hitting Streak In US Baseball
#POPUP= <<TAG_106>>
#MESSAGE=
#IMAGE= joedimaggio.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/05/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Ernest Hemingway's "For Whom The Bell Tolls" Is Published
#POPUP= <<TAG_107>>
#MESSAGE=
#IMAGE= hemingway.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/10/21
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= German Security Forces Finally Track Down And Defeat The Polish Resistance Group Led By Hubal
#POPUP= <<TAG_108>>
#MESSAGE=
#IMAGE= hubal.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 85
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/04/30
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 85 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Sir Oswald Mosley Is Interned As The Emergency Powers Act Comes Into Force
#POPUP= <<TAG_109>>
#MESSAGE=
#IMAGE= oswaldmosley.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 35
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/05/23
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= The Grand Mufti of Jerusalem Haj Amin al-Husseini Flees For Berlin
#POPUP= <<TAG_110>>
#MESSAGE=
#IMAGE= grandmufti.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 56 [1] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= The Wilhelm Gustloff Is Sunk In The Baltic While Evacuating Soldiers And Refugees
#POPUP= <<TAG_111>>
#MESSAGE=
#IMAGE= wilhelmgustloff.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 75
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/01
; Danzig is in Axis hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Red Army units are within 3 hexes of Danzig
#CONDITION_POSITION= 183,69 [3,3] [1,1] [2] [116]
; Red Army units are within 3 hexes of Stettin
#CONDITION_POSITION= 175,72 [8,8] [1,1] [2] [116]
}

;REMOVE1942
{
#NAME= British Troops Invade Madagascar
#POPUP= <<TAG_112>>
#MESSAGE=
#IMAGE= madagascarinvasion.png
#SOUND= transport_movement.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 100[1]
#COUNTRY_ID= 118
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/05/05
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 118 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Vichy French Resistance Ends In Madagascar
#POPUP= <<TAG_113>>
#MESSAGE=
#IMAGE= madagascarvictory.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 100[1]
#COUNTRY_ID= 118
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/11/06
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 118 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Leslie Howard's Plane is Shot Down over the Bay of Biscay
#POPUP= <<TAG_114>>
#MESSAGE=
#IMAGE= lesliehoward.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/06/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= British Soldiers In The Cairo Forces Parliament Call For Nationalisation Of The UK Economy
#POPUP= <<TAG_115>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/02/10
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 36 [2] [100] [0]
; No Axis units within 10 hexes of Cairo
#CONDITION_POSITION= 208,126 [10,10] [0,0] [1] [0]
}

;REMOVE1944
{
#NAME= The American Poet Ezra Pound Is Indicted For Treason For Broadcasting For Italy
#POPUP= <<TAG_116>>
#MESSAGE=
#IMAGE= ezrapound.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/07/10
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 59 [1] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Britain's Forces' Sweetheart Vera Lynn Stars In We'll Meet Again
#POPUP= <<TAG_117>>
#MESSAGE=
#IMAGE= veralynn.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/18
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= Gary Cooper And Ingrid Bergman Star In Hemingway's "For Whom The Bell Tolls"
#POPUP= <<TAG_118>>
#MESSAGE=
#IMAGE= forwhomthebelltolls.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/07/14
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= The Beveridge Report Is Published In The UK Calling for Greater Social Security
#POPUP= <<TAG_119>>
#MESSAGE=
#IMAGE= beveridge.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/12/02
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= George Orwell's "Animal Farm" Is Published In The UK
#POPUP= <<TAG_120>>
#MESSAGE=
#IMAGE= animalfarm.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/08/17
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= The Bolshoi Theater Performs Shostakovich's 7th Symphony In Leningrad
#POPUP= <<TAG_121>>
#MESSAGE=
#IMAGE= shostakovich.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 116
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/03/05
; Leningrad is in Allied hands
#ALIGNMENT_POSITION= 206,52 [2]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= Gracie Fields Visits The B.E.F. In France
#POPUP= <<TAG_122>>
#MESSAGE=
#IMAGE= graciefields.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 123[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/04/03
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
; Lille is in Allied hands
#ALIGNMENT_POSITION= 153,80 [2]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 10 [2] [0] [0]
#VARIABLE_CONDITION= 115 [2] [0] [0]
; No Axis units within 6 hexes of Amiens
#CONDITION_POSITION= 151,81 [6,6] [0,0] [1] [0]
}

;REMOVE1941
{
#NAME= George Formby Entertains The Troops To Raise Morale
#POPUP= <<TAG_123>>
#MESSAGE=
#IMAGE= georgeformby.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 3
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/10/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= The Free French Seize Power In The Cameroons And The French Congo
#POPUP= <<TAG_124>>
#MESSAGE=
#IMAGE= bangui1940.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 100[1]
#COUNTRY_ID= 40
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/08/31
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= German Radio Starts Broadcasting "Charlie And His Orchestra" To Listeners In The UK
#POPUP= <<TAG_125>>
#MESSAGE=
#IMAGE= charlieorchestra.png
#SOUND=
#FLAG= 1
#TYPE= 3
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 60
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/03/01
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Zoot Suit Riots Break Out In Los Angeles
#POPUP= <<TAG_126>>
#MESSAGE=
#IMAGE= zoot.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/06/03
; New York is in Allied hands
#ALIGNMENT_POSITION= 10,104 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= Tsar Boris III Of Bulgaria Dies And Is Succeeded By His Six Year Old Son Simeon III
#POPUP= <<TAG_127>>
#MESSAGE=
#IMAGE= tsarboris.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 19
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/08/28
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 19 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= 34 Die And Hundreds Are Injured In Race Riots In Detroit
#POPUP= <<TAG_128>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/06/20
; New York is in Allied hands
#ALIGNMENT_POSITION= 10,104 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Spanish Republicans Imprisoned In Mauthausen Welcome Their Liberators
#POPUP= <<TAG_129>>
#MESSAGE=
#IMAGE= mauthausen.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 101
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Linz is in Allied hands
#ALIGNMENT_POSITION= 175,85 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= Vidkun Quisling Proclaims Himself Prime Minister Of Norway
#POPUP= <<TAG_130>>
#MESSAGE=
#IMAGE= vidkunquisling.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 78
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/01/01
; Berlin is in Axis hands
#ALIGNMENT_POSITION= 173,74 [1]
#VARIABLE_CONDITION= 78 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= In The Danish General Election Non-Nazi Parties Win 97% Of The Vote
#POPUP= <<TAG_131>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 601[1]
#COUNTRY_ID= 31
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/03/10
; Copenhagen is in Axis hands
#ALIGNMENT_POSITION= 171,65 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= The Danish Resistance Forms A Freedom Council To Better Organize Its Activities
#POPUP= <<TAG_132>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 601[1]
#COUNTRY_ID= 31
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/09/15
; Copenhagen is in Axis hands
#ALIGNMENT_POSITION= 171,65 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= The Danish Government Signs The Anti-Comintern Pact
#POPUP= <<TAG_133>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 601[1]
#COUNTRY_ID= 31
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/11/25
; Copenhagen is in Axis hands
#ALIGNMENT_POSITION= 171,65 [1]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= The Nobel Prize Winning Physicist Niels Bohr Escapes From Denmark
#POPUP= <<TAG_134>>
#MESSAGE= 
#IMAGE= nielsbohr.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 31
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/10/02
; Copenhagen is in Axis hands
#ALIGNMENT_POSITION= 171,65 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Parisians Clash With Police During Armistice Day Commemorations
#POPUP= <<TAG_135>>
#MESSAGE=
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 3
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 40
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/11/11
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Mass Demonstrations Throughout Vichy France Proclaim Their Support For De Gaulle
#POPUP= <<TAG_136>>
#MESSAGE=
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 100[1]
#COUNTRY_ID= 40
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/05/01
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 118 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Pro-Independence Demonstrations In Algeria Lead To Fighting
#POPUP= <<TAG_137>>
#MESSAGE=
#IMAGE= algerianprotest.png
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 40
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/05/08
; Algiers is in Allied hands
#ALIGNMENT_POSITION= 152,113 [2]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; No Axis units within 10 hexes of Algiers
#CONDITION_POSITION= 152,113 [10,10] [0,0] [1] [0]
}

;REMOVE1943
{
#NAME= The French Resistance Leader Jean Moulin Is Arrested
#POPUP= <<TAG_138>>
#MESSAGE=
#IMAGE= jeanmoulin.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/06/21
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; No Allied units within 8 hexes of Orleans
#CONDITION_POSITION= 150,87 [8,8] [0,0] [2] [0]
}

;REMOVE1942
{
#NAME= Pierre Laval Is Shot And Injured By Paul Collette At Versailles
#POPUP= <<TAG_139>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 602[1]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/08/27
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 118 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Pierre Laval Becomes Prime Minister Of Vichy France
#POPUP= <<TAG_140>>
#MESSAGE=
#IMAGE= pierrelaval.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 8[1,30]
; Set link value to always trigger (dummy value)
#LINK= 602[1]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/04/18
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 118 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Pierre Laval Broadcasts Calling For An Axis Victory Over The USSR
#POPUP= <<TAG_141>>
#MESSAGE=
#IMAGE= pierrelavalaxis.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 8[1,50]
; Set link value to always trigger (dummy value)
#LINK= 118[1]
#COUNTRY_ID= 40
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/06/22
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 118 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Fighting Breaks Out At Mass Demonstrations In Lyon And Marseille On Bastille Day
#POPUP= <<TAG_142>>
#MESSAGE=
#IMAGE= marseillesbastilleday.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 40
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/07/14
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
#VARIABLE_CONDITION= 40 [2] [100] [1]
#VARIABLE_CONDITION= 118 [1] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Hitler's Deputy Rudolf Hess Flies To The UK To Negotiate Peace Terms
#POPUP= <<TAG_143>>
#MESSAGE=
#IMAGE= rudolfhess.png
#SOUND=
#FLAG= 1
#TYPE= 3
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/05/10
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Kaiser Wilhelm II Dies In Exile In The Netherlands
#POPUP= <<TAG_144>>
#MESSAGE=
#IMAGE= kaiserwilhelm.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/06/04
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1940
{
#NAME= Gone With The Wind Is Released In US Cinemas
#POPUP= <<TAG_145>>
#MESSAGE=
#IMAGE= gonewiththewind.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1939/12/19
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= OXFAM Is Founded In The UK To Provide Famine Relief To Those Starving In Europe
#POPUP= <<TAG_146>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/05/15
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= British Communists Lead The Campaign Calling For A Second Front Now!
#POPUP= <<TAG_147>>
#MESSAGE=
#IMAGE= secondfrontnow.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 91
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/03/29
; London is in Allied hands
#ALIGNMENT_POSITION= 147,77 [2]
; Paris is in Axis hands
#ALIGNMENT_POSITION= 151,84 [1]
; Smolensk is in Axis hands
#ALIGNMENT_POSITION= 209,68 [1]
; Kharkov is in Axis hands
#ALIGNMENT_POSITION= 218,82 [1]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; No Allied units within 8 hexes of Orleans
#CONDITION_POSITION= 150,87 [8,8] [0,0] [2] [0]
}

;REMOVE1941
{
#NAME= The America First Committee Is Formed To Keep The USA Out Of The War
#POPUP= <<TAG_148>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/09/10
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= African Americans Launch The Double V Campaign: For Victory Over Fascism And Against Discrimination
#POPUP= <<TAG_149>>
#MESSAGE=
#IMAGE= doublev.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 40
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/10/10
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Bing Crosby Singing Irving Berlin's "White Christmas" Tops The US Charts
#POPUP= <<TAG_150>>
#MESSAGE=
#IMAGE= bingcrosby.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/10/25
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= The Actor And USAAF Officer James Stewart Is Awarded The Croix De Guerre
#POPUP= <<TAG_151>>
#MESSAGE=
#IMAGE= jamesstewart.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 75
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
; No Axis units within 6 hexes of Paris
#CONDITION_POSITION= 151,84 [6,6] [0,0] [1] [0]
}

;REMOVE1941
{
#NAME= President Franklin D. Roosevelt Is Re-Elected With 55% Of The Vote
#POPUP= <<TAG_152>>
#MESSAGE=
#IMAGE= fdrelection.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/11/05
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Peron Begins His Rise To Power As A Military Coup Overthrows The Government Of Argentina
#POPUP= <<TAG_153>>
#MESSAGE=
#IMAGE= peron.png
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 5
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/06/04
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= The Citizens Of Luxembourg Reject Unification With Germany In A Plebiscite
#POPUP= <<TAG_154>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 65
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/10/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 65 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Brazil Declares War On Germany And Starts Raising A Force To Fight In Europe
#POPUP= <<TAG_155>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 16
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/08/22
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= Clandestine Slovak National Council Formed Favouring Reincorporation Into Czechoslovakia
#POPUP= <<TAG_156>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 96
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/12/10
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 96 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Ukrainian Nationalists Form The Clandestine Ukrainian Insurgent Army To Fight For Independence
#POPUP= <<TAG_157>>
#MESSAGE=
#IMAGE= ukrainiannationalist.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 113
#TRIGGER= 50
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/10/14
; Kiev is in Axis hands
#ALIGNMENT_POSITION= 207,80 [1]
#VARIABLE_CONDITION= 116 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Swedish Radio Reports That Himmler Is Attempting To Negotiate With The Allies
#POPUP= <<TAG_158>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 4
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 45
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 1
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Allied Forces Approach Berlin
#CONDITION_POSITION= 173,74 [3,3] [2,2] [2] [0]
}

{
#NAME= William Joyce Is Arrested
#POPUP= <<TAG_159>>
#MESSAGE=
#IMAGE= william_joyce.png
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 112
#TRIGGER= 30
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 40 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 116 [2] [100] [0]
#VARIABLE_CONDITION= 10 [2] [100] [0]
#VARIABLE_CONDITION= 73 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= Japanese Forces Attack The French In Indochina Inflicting Heavy Casualties
#POPUP= <<TAG_160>>
#MESSAGE=
#IMAGE=
#SOUND= coup.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1940/09/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= The UK And USA Freeze Japanese Assets In Response To Their Actions In French Indochina
#POPUP= <<TAG_161>>
#MESSAGE=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/07/26
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Fall of Singapore (Historical)
#POPUP= <<TAG_162>>
#MESSAGE=
#IMAGE= singapore_1.png, singapore_2.png
#SOUND= report.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/02/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Japanese Attack On Pearl Harbor (Historical)
#POPUP= <<TAG_163>>
#MESSAGE=
#IMAGE= pearl_harbour_1.png, pearl_harbour_2.png, pearl_harbour_3.png, pearl_harbour_4.png
#SOUND= infamy.ogg, pearl_harbour.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/12/07
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [0] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= US Aircraft Bomb Tokyo In the Doolittle Raid
#POPUP= <<TAG_164>>
#MESSAGE=
#IMAGE= doolittle.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/04/18
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= The Japanese Complete Their Conquest Of The Philippines As Corregidor Falls
#POPUP= <<TAG_165>>
#MESSAGE=
#IMAGE= philippinesconquest.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/05/08
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Battle of Midway (Historical)
#POPUP= <<TAG_166>>
#MESSAGE=
#IMAGE= midwayvictory.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/06/07
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Battle of Guadalcanal (Historical)
#POPUP= <<TAG_167>>
#MESSAGE=
#IMAGE= guadalcanal_1.png, Guadalcanal_2.png, Guadalcanal_3.png
#SOUND= combat2.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/08/07
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1942
{
#NAME= Normandie Liner Sunk (Historical)
#POPUP= <<TAG_168>>
#MESSAGE=
#IMAGE= uss_lafayette_1.png, uss_lafayette_2.png, uss_lafayette_3.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1942/02/09
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= Battle of Makin and Tarawa (Historical)
#POPUP= <<TAG_169>>
#MESSAGE=
#IMAGE= gilbert.png
#SOUND= combat2.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/11/20
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1944
{
#NAME= Battle of Kwajalein (Historical)
#POPUP= <<TAG_170>>
#MESSAGE=
#IMAGE= kwajalein.png
#SOUND= combat1.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/01/31
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

; Historical date of event was 1945/02/23
{
#NAME= US Landing On Iwo Jima (Historical)
#POPUP= <<TAG_171>>
#MESSAGE=
#IMAGE= suribachi.png
#SOUND= combat2.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/02/23
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1943
{
#NAME= Casablanca Conference (Historical)
#POPUP= <<TAG_172>>
#MESSAGE=
#IMAGE= casablanca.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 2
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1943/01/14
; Casablanca is in Allied hands
#ALIGNMENT_POSITION= 131,119 [2]
#VARIABLE_CONDITION= 112 [2] [100] [0]
#VARIABLE_CONDITION= 115 [2] [100] [0]
#VARIABLE_CONDITION= 45 [1] [100] [0]
; No Axis units in range of Casablanca
#CONDITION_POSITION= 131,119 [4,4] [0,0] [1] [0]
}

{
#NAME= MacArthur Returns To The Philippines (Historical)
#POPUP= <<TAG_173>>
#MESSAGE=
#IMAGE= macarthurreturns.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1944/10/20
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

;REMOVE1941
{
#NAME= US President Roosevelt Broadcasts Warning Of The Danger Of A Nazi Victory In Europe
#POPUP= <<TAG_174>>
#MESSAGE=
#IMAGE= fdrooseveltwarning.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1941/01/01
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [50] [0]
#VARIABLE_CONDITION= 40 [2] [100] [1]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= US President Roosevelt Dies (Historical)
#POPUP= <<TAG_175>>
#MESSAGE=
#IMAGE= roosevelt_1.png, roosevelt_2.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/04/12
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Atomic Bomb Dropped On Hiroshima (Historical)
#POPUP= <<TAG_176>>
#MESSAGE=
#IMAGE= abomb.png
#SOUND= abomb.ogg
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 115
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/08/06
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}

{
#NAME= Japan Surrenders (Historical)
#POPUP= <<TAG_177>>
#MESSAGE=
#IMAGE= japan_surrenders_1.png, japan_surrenders_2.png
#SOUND=
#FLAG= 1
#TYPE= 0
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 173[1]
#COUNTRY_ID= 60
#TRIGGER= 100
#PRIVATE= 0
#DISPLAY_ORDER= 0
#DISPLAY_TURN= 0
#DISPLAY_STYLE= 0
#MESSAGE_STYLE= 0
#TEXT_RGB= 0,0,0
#SHADOW_RGB= 0,0,0
#MAP_POSITION=
#DATE= 1945/08/15
; Ottawa is in Allied hands
#ALIGNMENT_POSITION= 6,93 [2]
#VARIABLE_CONDITION= 115 [2] [100] [0]
; Dummy condition position (always satisfied)
#CONDITION_POSITION= 0,0 [0,0] [0,0] [0] [0]
}
